I’m Tina Babst,
a Sr. Product Designer.

For the past 6 years, I led design at 3D Systems, conducting research studies, designing and prototyping user interfaces, and validating design decisions through data analysis, all in service of solving user's problems through the process of design.

Design @ 3D Systems

On Demand Manufacturing Quoting Engine

Improving digital experience for engineers ordering their first 3D printed part

SaaS CPQ Solution, UX & Interaction Design

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Design @ Brill & 3D Systems

Culinary 3D Printing

Pioneering 3D printing for hotel, restaurant and event chefs

Desktop app and Android touch screen, Product, Research, UX & UI, Interaction Design

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Design @ 3D Systems

ProX 800 NextGen

Building the second generation of high production 3D printing experience

Android with web API, Product, Research, UX & UI, Interaction Design

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Personal

InJoy Therapy App

A new approach to therapy that accelerates patients' learning progress

Mobile, UX Design, Interaction Design, Visual Design

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More Work.

Curious to see more? Here are some of my past work.

Experiments with Principle

Personal

Coming Soon

Rebrand Marketing Website

3D Systems

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Experience improvement for NextDent5100 1.1

3D Systems

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Redesigning SF Westfield Mall Mobile App

SF State Mobile App Design Course Project

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Poochichat - Connect with Your Pet Remotely

Outlandish Hackathon

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Footprint Web App

BVP Hackathon

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Kind Words.

Noam Zomerfeld

Senior UX Designer at 3D Systems

Over the past few years I’ve worked with Tina side by side on large projects, and saw her lead her own UX projects from planning, through implementation and launch. Tina is an extremely versatile designer: she is highly skilled in crafting comprehensive designs, UX flows, patterns & design languages, and also excels in strategizing, planning, and project management. She can take on any project, find out where she is needed the most, and become a pillar of the team. Tina is an asset to any team and I hope to work with her again in the future.

Nice to meet you  👋

I'm a goal oriented designer who specializes in interaction design, visual design, and product strategy

Most recently I was a Senior Product Designer at 3D Systems on the software product team. I focused on designing reliable and easy to use software experiences for engineers and other professionals who uses 3D printing to save production time. You can find me uncovering user insights from research and data analytics, moving ideas into detailed designs and workflows, and proactively working with strategy, product and engineering teams every step of the way.

Prior to this, I worked on 3D Systems' marketing website as a Senior UI/UX Designer where I improved the customer discovery and learning experiences for lead generation. Just to give some background of how I got here, I started my design career in branding and visual design. In the last six years, I transitioned into designing digital experiences.

At the core, I strive to deliver high impact product experiences by gaining a deep understanding of the business and user needs, translating them into tangible designs, advocating for user accessibility, conveying ideas through rich storytelling, applying and contributing components to the design system, working tirelessly on design until they are pixel perfect, and validating designs through rapid prototyping - basically doing what it takes to drive impact.

Outside of work

As a Bay Area native, it never seize to amaze me how much there is to do in my backyard. My husband and I love to spend our weekends doing novel things such as trying out new restaurants or exploring new hiking trails. I even created an experience tracker to help me keep track of our adventures while learning more front-end development. Check it out!

Now that I’m home most of the time, I love to learn and stay creative by making ceramics and improving my design and front-end knowledge with DesignCode.io.

Courses on DesignCode.io I recently completed

Connect with me: